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Generative Design: Student Book

Professor Daniel Buzzo inspired the Generative Design project which produced an anthology that showcased students’ work for the second time in two years. The book features a collection of two-page student contributions illustrating what creativity looks like in the tech field. 

Weekly sessions lead to a poster style / public demonstration where students showed their work to their peers and faculty staff. 

Here’s a look at what the Generative Design module entails and a sneak peek into the book that was published in January 2023 which is now available worldwide!

Generative design students' anthology

What is Generative Design?

First thing’s first, what does studying Generative Design at CODE University of Applied Sciences look, and feel like? The Generative Design course at CODE is a 5 ECTS credit module that teaches undergraduate Bachelor students in Interaction Design, Software Engineering and Project Management programmes. 

The module is designed as an entry point into both design and development techniques for a broad mixed ability cohort. The central theme is to help students explore processes for personal expression working in an experimental fashion with generative computational systems.

Students Use Generative Design to Express Themselves

We want students to explore the iterative writing and modification of software code toward some kind of personal expression, in an experimental and playful way. The goal of the learning units is to build awareness of generative creation processes and some of the philosophical, design and developmental questions when working with generative systems to create computer-generated outputs.

How Does Generative Design Work?

In this case, students were introduced to simple coding processes via the Processing IDE and p5.js variants. They can advance to other environments as needed or preferred, including MaxMSP, TouchDesigner, VVVV, openFrameworks and many more. They use code to illustrate ideas and techniques from which to consider the role and relationship between generative systems, users, content and creators.

The Learning Goals of the Generative Design Module

  • Using various input sources, such as: data, algorithms, AI, sensors, mouse input.
  • Experimenting with creating different outcomes through generative design, such as visual effects, sound, 2d graphics, 3d objects.
  • Experimenting with simulating various real-world conditions.
  • Exhibiting knowledge of creative coding to automate and generate outputs.
  • Variating generative sketches in an intentional way and being able to explain the final style/result.
  • Gathering inspiration and coordinate efforts through iterations.

Students’ Work in Generative Design

Michelle Irby: Whispering Abyss

The “Abyss” in the title stems from the graphical contrast present in itself. The dark background represents the nothingness in which the noise values move in; the n-dimensional space. Contrarily, the lines fill the blank void with new, colorful life while reflecting the somber mood. When these functions collide with one another, a series of impressions shape a new form of expression. This factor attains the “Whisper” aspect. Small or larger lines, reminiscent of sound waves, travel across a dimensional space. The artwork develops into an eminent accumulation of dimensions.

“I saw myself getting more passionate and involved with my code and the project. My understanding of our task for this module shifted. It was no longer about solving the issue of applying methods of code I needed to fully understand. It was about finding a way to apply the expertise I have learned in a specified area of code to an exciting project.” – Michelle Irby

Aarnav Mahavir Bos: No future 

NOFUTURE! is an experiment in understanding and dealing with uncertainty. Built as a performance tool, NOTFUTURE! is a restless, generative, MIDI utility inspired by the rhythms of Les Trucs, Throbbing Gristle and Das Kinn. NOTFUTURE! was conceptualized to be integrated into an existing live performance workflow. 

“The idea was to make music with the sounds and sequences provided in a fun and interactive manner. The concepts of limitation, randomness and “making do with what you got” was a journey of personal discovery.” – Aarnav Mahavir Bos

Louisa Weyerhäuser: Audio Interactive Visualizer

“I have been greatly fascinated by stage design for some time and the effect it can have on the experience for the audience. The setup studio is a team dedicated to designing these experiences and was a major inspiration. I started working with TouchDesigner, its 3D engine, and tools for the first time. I was intrigued to learn how to use the tool to create interactive multimedia content animated by live input. With my rough estimation at the beginning of the complexity of the software, I have set the scope of the goal relatively small. My initial idea was to build an audio visualizer.

I discovered my excitement for generative design, particularly for stage design and audio visualization. I have experimented with a great variety of inputs … and looked into 2D as well as 3D elements …in the end, I developed a concept with real-life application ability. After this excursion, I am hooked and interested in continuing to explore the possibilities.”

Generative Design At CODE

Our Generative Design course at CODE teaches students of Interaction Design, Software Engineering, and Project Management to experiment with generative design technologies. We encourage students to express themselves through artistic and design-orientated outputs and use tech in a creative way. 

At the end of the course, we’re proud to be able to showcase our students’ work by creating and publishing an anthology of their projects. If you would like to learn more about Generative Design within our Interaction Design degree, reach out to us!

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With so much hype and fear around AI stealing jobs and transforming lives, how can we be sure that we’re creating tech for good?

Resident Senior Lecturer in Product Management for Emerging Technology, Kavita Kapoor, shares her insights about the responsibility Product Managers have in making sure that prejudices, biases and homophobia don’t creep in when implementing products.

Kavita Kapoor Product Management lecturer at CODE

AI Is Everywhere and Everyone Is Scared

I was heading on vacation when a US-immigration officer asked about my job and engaged me in a deep and thoughtful conversation about ChatGPT.

Like so many people, this trained officer was worried about the future of his job and how his children will adapt. It is understandable when jobs like data processing, accounting, customer service, testing and marketing, might all be automated by AI (Forbes 2022)

In the first class of my Emerging Technology lecture series at CODE, I introduce how this fear of rampant technology is not new. Through the story of the Luddites, a secret society in the industrial revolution that destroyed machines, we understand that it “is not what technology does that matters, but who it does it for and who it does it to.” (Doctorow 2021).

Product Managers Have to Know What AI is For

I agree with the experts that we will need Product Managers, and the rise of AI will transform the responsibilities of Product Managers, but it is unlikely to put us out of work (Afshar 2018).

At CODE, we train Product Managers responsible for digital product development who are accountable for innovation planning, product experience, revenue growth and compliance. If you look at these jobs on LinkedIn, Product Managers require excellent analytical, organizational, and communication skills to work with a team to interpret large amounts of data. A Digital Product Manager oversees the entire lifecycle of digital products from conception to launch and beyond. 

responsible product management

In my experience, it doesn’t matter if you are helping airplane manufacturers, television companies, retailers or even the Summer Olympics; it is always exhilarating to shape, nurture and deliver new products, even more so if you demonstrate the power of new technology like AI. At the same time, we need to use AI responsibly.

What Responsible Product Management Looks Like

Having created a lot of different digital products before coming to CODE and having many stories of the unintended consequences of my work I am really keen to ensure that the new generation of Product Managers don’t make the same mistakes.

I am particularly passionate about explaining how the data being ingested into these AI products is actually a form of power that helps organizations control and shape our experiences. 

Let’s consider an AI system that replaces me here at CODE. It could create lectures or mark exams. If those exams are based on essays then the system has to be trained on the essays written by real humans. How the Product Manager chooses those essays for the AI to ingest can determine if future students pass or fail. 

If for example only native English writers’ essays are fed into the system then people with English as a second language might be penalized. This would be really unfair. Especially here at CODE where we are extremely international.

Data Feminism Aims to Create Genuinely Good Products

coding language on computer screen

There are so many negative examples of badly trained AI, which is why I introduce our students to the concept of Data Feminism (D’Ignazio,Klein 2020). Data Feminism positively challenges the status quo with the aim of creating great products that are genuinely good.

The Data Feminism framework combines data science, ethics and intersectional feminism to uncover how standard practices in data science serve to reinforce existing inequalities in products across the world.

In the book Data Feminism there are seven principles of data feminism, examining power, challenging power, embracing pluralism, considering context, making labor visible, building sustainable and ethical data practices, and reimagining abundance. 

Through our students’ work on their own startups, we create case studies to explore these concepts and also discuss the regulations that will govern Product Management. 

Alongside all this, we use a range of international case studies based on well known companies that show how the data in our products (if used unethically) can do a lot of harm.

How Can Product Managers Save Us From Homophobic Artificial Intelligence?

product manager at work at CODE University of applied sciences

In my “Emerging Technologies: Ensure Your AI Product Doesn’t Become Homophobic,” lecture we use Data Feminism and take a deep dive into equality for the LGBTQAI+ community. 

By unpicking a flawed Stanford AI research project that ‘identifies gay faces’ (BBC 2017), we imagine how our AI-enabled products will be implemented in regions where people are killed for being part of the LGBTQAI+ community. 

Even in an LGBTQAI-friendly place like Berlin, we know when supporting our students with their job interviews, that AI is being used for recruitment. So, we look at biases that may creep in, including a look at the London School Economic study, which shows there is a ‘gay jobs’ stereotype’ (LSE 2016). 

Through our discussion, my students have made better choices about sourcing their product data and which companies they partner with in order to be more ethical. Their success in producing ethical products makes me proud.

You Can Become A Product Management Superhero

ai_product management

Training in Product Management in the era of AI will future-proof any career. Here at CODE University of Applied Sciences, we provide ethical and practical experiences in lean processes, marketing analytics, design and road mapping, adaptive systems, stakeholder management, and much more.

If you’re interested in how Product Managers can utilize and work alongside AI to create a better world, “you just need to give it a go”, and that is what I said to the US-immigration officer.

He agreed that he would give ChatGPT a go, understand the implications and help his children.

And I headed on holiday. 

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At CODE, Berlin’s start-up university of applied sciences, we’re no strangers to students coming from different study programs in pursuit of a degree in Software Engineering, Interaction Design or Product Management

We’ve had students switch study paths from fields like physics, arts, law as well as medicine. When we asked a few students why they chose to study at a university of applied sciences, many of them said they wanted an innovative approach to learning. But what does that actually mean? 

University of Applied Sciences: What You Can Expect

Before coming to CODE, Ivet Achieng had just finished her degree in medicine and was working as a researcher for a biotech company. While there, she got a glimpse of her future in the field of data science, data analysis and coding.

She knew that she wanted to continue working in biotechnology and hoped that CODE would give her insights on how to develop new tools and products needed to detect, prevent, and treat infectious diseases.


“What I really wanted was to find a university of applied sciences that helps me apply methods of product development to solve real life problems.”


In addition to wanting a degree in Software Engineering, she came to CODE to develop her interpersonal, leadership and conflict resolution skills. She also wanted to grow her network so that she’ll be able to find a job in Berlin’s vibrant tech scene. 

Universities of applied sciences are renowned for offering students a project-based learning environment. Not only do students get to work on real-life projects, they get to reinvent the future through technology. 

If you’re coming from a more traditional university and you’ve been thinking about switching to a university of applied sciences, here are six things you should know so you don’t get the shock of your life.


1. At a University of Applied Sciences, Get Ready for a ‘Hands-On’ Degree!

As opposed to a more traditional approach to learning, a hands-on degree means that you will spend less time in classrooms and more time learning by doing things yourself. You will likely work on cutting-edge technologies to develop your practical skills.


2. Be Open to Entrepreneurial Opportunities

A university of applied sciences puts a lot of emphasis on entrepreneurship and innovation. This means that you’ll have access to resources that support you if you want to start your own business.


3. You’ll Dive Into a Collaborative Learning Environment

Universities of applied sciences usually foster a collaborative learning environment where you’ll get a chance to work in teams and collaborate with other universities.


4. You’ll Have Access to Industry Professionals

Most universities of applied sciences rely on the support of leaders in the industry and already have connections with innovative companies in their area. This makes things perfect for networking!

5. You’ll Find Out What Interdisciplinary Learning Is All About!

You’ll be encouraged to try out different fields before you settle on a clear study path. At a university of applied sciences, you’ll get a broad understanding of what a career in tech entails.


6. You’ll Get Access to the Latest Technology

You’ll get access to the latest software and equipment because many applied science universities are at the forefront of innovation. There is also a strong emphasis on skills that are in high demand, such as coding, data analysis and design.


Tech Skills Empower Digital Pioneers

If you’re intrigued by universities of applied sciences in Germany, like CODE, and are thinking about the next steps in your work and study life, check out our admissions page to see if CODE is a good fit for you. You can also join one of our open-house days.


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Our first 2021 WRAP-UP of the day is from the International Office at CODE!

The International Office at CODE is the first central point for all matters related to international exchange programs for students, faculty members and university staff.

Our team Adelina Pohlers & Dunja Darmer  supports and advises international and national partner universities with regard to cooperations and exchange agreements. You can learn more about our services and activities in the International Focus section.

Our greatest success…
One year ago, on 27. 12. 2020 we have been awarded a Charter for the new Erasmus+ program (2021- 2027). The Charter permits us to participate in the Erasmus+ programs including student and staff mobility and to continue to grow our already successful exchanges and teaching partnerships.
Since then we not only welcomed to our campus in Berlin our first exchange students from our partner university NTNU but also supported our CODE students to go abroad for an exchange semester.

Our biggest challenge this year…
The pandemic itself did not significantly affect our internationalisation efforts but rather has opened up the door for new opportunities, formats and ways of its implementation in practice, especially through and the recognition and usage of digital tools.

Proud of ourselves because we…
Received both PROMOS and Erasmus+ grants to fund international mobility. and thus made it possible despite the ongoing pandemic to support students to study abroad as well as go on a study trip.

Along with many other people at CODE, so many great opportunities are made possible thanks to,

 Adelina Pohlers International Office & Student Services Lead

Dunja Darmer Academic Cooperations Lead

Dunja Maria Darmer

– we cannot wait to see what the International Office has in store for 2022!


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Today, we’re wrapping up with Jonathan Caspari! Jonathan is a Thirdparty Interaction Design student in his final semesters at CODE. Jonathan, also an extremely talented photographer, shares his 2021 WRAP-UP with us;

My biggest challenge this year…

At CODE, I have the opportunity to explore as many different areas in a semester as I want. This opportunity is a good thing, but I worked on many overlapping areas that didn’t fit each other this semester, such as filmmaking and 3D work. Switching from one topic to another and back again in a short amount of time can be pretty challenging.

My biggest success…

Learning so much about 3D and filmmaking from so many perspectives and even putting it into practice was a lot of fun. Even though I am still a beginner, I can use these skills in future projects, which is my biggest success.

If it weren’t for CODE…

I wouldn’t have the freedom to manage my studies the way I want to with the areas I want to explore more.

Be sure to check out more of his work on Unplash!

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Today we are honored to share the 2021 WRAP-UP of NextGeneration, Software Engineering student Luis Coelho, who has recently handed in his Bachelor Thesis! 

Luis has worked chiefly at Porsche A.G. (2 years) as an intern (6 months) and then Working Student/Research Engineer in Emerging Technologies Research. And more specifically, was involved in research projects related to Computer Vision – Mixed Reality and Affective Computing. 

My greatest success…

Graduating from CODE with a Bachelor’s Thesis that I am really proud of, which got me the highest grade (1.0). Topic: In-car emotion sensing. 

Proud of myself because…

I have developed my skills in a way I wouldn’t have thought possible four years ago. 

If it weren’t for CODE… 

I wouldn’t have had access to such an invaluable pool of connections who I could do a bunch of cool stuff with. 

People that really helped me this year…

Ulrich von Zadow (SE Professor) supervised my capstone project and bachelor thesis and was an excellent mentor, managing to find the right balance between requiring conceptual precision and offering kindness. Moreover, he believed in my potential as a researcher, which was really encouraging. 

Currently Doing:

I am still working part-time at Porsche where we are making my Bachelor Thesis into a conference paper to be submitted in the following year. I also have another part-time position at EOMAP where I work as a cloud engineer for satellite imagery applications. 

Next steps:

I can see myself going further in research (Masters and Ph.D., perhaps?). But first, some industry experience would make sense.

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Today we’re wrapping up with our CODE Community Empowerment Team. This team works very hard to ensure our CODE Community is connected and able to enjoy not only an academic CODE experience – but one that develops us personally, too.  Hana Grgic, our Community Event Manager, share the 2021 WRAP-UP for the team.

It was the first more giant in-person get-together since winter 2019. The music was loud; people were dancing. Jonathan approaches me and tells me: we should organize a first CODE Olympiad for the upcoming Community Day (aka CODE’s birthday); promise me we won’t forget about it. I said yes. We had a first CODE Olympiad within a month, a massive logistic and organizational beast (like the real Olympiad). Still, when we went home that night with scratched throats from screaming and rooting, I think I’m not the only one saying: we were happy.

The Community Empowerment team was bringing together various operations at CODE: it was about campus, it was about admissions, it was about events, it was about communication, it was about student life in general, and Jonathan Rüth  working with us side by side.

Our biggest challenge this year/semester…

Erm, probably still pandemic. We were juggling between online, onsite, and hybrid student life, trying to satisfy so many sides simultaneously. On the one hand, it was great to have the community back on campus, but we were sad knowing that there were still members of the community that couldn’t be with us. Having a hybrid setup, it’s not an easy one, but hey, we’re still learning and doing our best.

Our greatest success…

It’s always a memorable experience to welcome the new generation in the fall semester. And while we were still running the academic aspect in an online-first setup, we did use that brief period of an optimistic time in September and October. We managed to meet the community in person. It was great to see again all five generations mingling together, and although we knew this wouldn’t last forever, it was nice, at least for a while.

Proud of ourselves because…

Tamas Fulop and Wanda Dominguez held the campus polished and organized, always ready for way too many last-minute improvements. Also, there is a lot of work in the background that is hard to see, but it’s still there, and we value you for that, Tamas and Wanda!

Marleen von der Heiden, the Admission Queen, managed to bring in 97 #high5 students. While the whole bunch of Admissions Days might be the most visible part of her role, she’s also responsible for significant updates and changes that would make our admission process much better for both sides.

Elena Stupnikova was continuously working on Mentoring topic, tacking the old system, introducing changes, and improving the mentoring experience for both mentors and mentees.

ReBecca Compton was busy writing monthly Community Newsletters, ensuring no topic stayed unreported. Conducting interviews and writing reports showed us once again how many happenings and project successes can fit into one month!

Adelina Pohlers  returned from maternity leave and brought a lot of structure and focus into the team. She continued to work on International Office topics, organized workshops, and improved student life experience at CODE.

Jonathan Rüth our team leader. While brainstorming new (crazy) ideas, he’s always ready for a chat or a new round of kicker. Among many other essential things, he’s responsible for the best CODE community meme of 2021 (hint: Strafbier). He didn’t have an easy task in the past months. His position required him to keep the community updated and safe. It was crucial to stay focused and dedicated in the pandemic time.

Ah yes, and me (Hana Grgic), I’m proud of everything we did together, we cooked, we made decorations, we danced. I’m grateful for each student or a team member that joined me on various occasions and more hopeful for the next year, where I hope to see every individual from the CODE community safe and healthy in person.

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This week we are wrapping-up with Niklas Terrahe, ThirdParty Product Management student.

Niklas, and his co-founders Fabrice Diedrich, ThirdParty Product Management student, currently working on Compensaid, Lufthansa’s official carbon offsetting platform, and Liam Hänel, experienced UX/UI designer & freelancer with history of working in the marketing and advertising industry and startups, spent the last 13 months building and developing Nul. And even participated in CODE Catalyst program in 2020.

We’re super proud to share how far they’ve come in the last year.

So what is Nul? Nul helps companies to effortlessly offset the personal footprint of each individual employee. It’s a monthly carbon offset subscription designed for teams. And This month, Nul was acquired by Athyna, a fast-growing Australian HR startup with the vision of lowering the barriers to hiring top talent globally and driving sustainability through empowering employees.

Niklas share’s the teams 2021 WRAP-UP

What are you currently doing…

We’re currently stealth mode validating products in Web3 and Environmental Tech, combining our passions between Crypto and sustainability.

Our biggest challenge this year…

Prioritizing! We were a small team, and there was just too much going on from building our product to sales to customer support to accounting to speaking to investors, studying and handling our private lives. But the biggest struggle is to talk to great people who tell you 100 good reasons why something will not work and then get back to work and be motivated to sell this product and grow it further.

Luckily we got support from professors, fellow students, friends, and family.

Our greatest success… 

Getting acquired after grinding and hustling for over a year and seeing a fresh new team continuing what we were starting.

Proud of ourselves because we… 

My team and I had the most intense year in every single sense. A year where we went full time remote, made our first money with something we built ourselves. A year where people took us more serious than we thought we were. A year where we met incredible people, both from CODE and outside of CODE, but most importantly a year where we had the strongest learning curve ever. We realized that the fact that we can do what we burn for, full time, is the biggest privilege ever. This I’m grateful for.

If it weren’t for CODE… 

CODE manages it somehow to give me the freedom to experiment and do the things I burn for. At the same time enables me to learn new incredible things. I have both an accelerating network and really good friends at CODE. It is both a safe space and a motivating, hype community.

People that really helped me this year…

My incredible team Fabrice Diedrich, Liam Hänel

Congratulations Nul! We’re really proud and honoured to see teams like Nul grow and flourish like this, and we wish you all nothing but the best with your future ventures – we’re sure there will be bigger and even more exciting things to come!

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Today we’re excited to share a 2021 WRAP-UP of an Official CODE Partner Project! This semester, our Partner, Porsche AG joined forces with our students to work on Porsche id.8.


The id.8 concept is based on the work of the Porsche Project Chain team from summer semester 2020. A Project Chain can most simply be described as a group of experts or product owners that work together without meeting. It is an ideal option for people involved in research or development projects who want to share their project experiences and get feedback but don’t have the time or inclination for a regular face-to-face group. The Idea: Project members are grouped together – five to fifteen people per Project Chain – and pass on their own project ideas or project related content to other member of their chain in an iterative process managed by an IT-tool or an app.


The concept of the book chain was merged with lean and agile methods to create a lightweight, future-proof ideation tool. At its core is the rapid feedback process that dramatically improves the quality and maturity of ideas. To ensure that experts from different fields can provide high-quality feedback, the tool uses tags to link different projects and people as well as gives the project owners the opportunity to show, which departments’ feedback they need. Only ideas that have the appropriate maturity level after successful iterations can be pitched to management. The goal of id.8 is to effectively increase the maturity of ideas so that more ideas become projects.


How it solves the problem:

id.8 connects Porsche experts from across all departments and allows ideas and feedback to be exchanged quickly and effortlessly.


How it’s different to anything else:

A circular and especially lean principle with as less guidelines as possible will produce a higher maturity than a “linear” workflow because this way more people can contribute, connect and improve ideas.


Our goal with this project:

Building a future-proof ideation tool for Porsche, that will help to build cars, customer related functions and business models of the future.


The Porsche id.8 Team consisted of;

Antea Giljanovic, Fourth Dimension Software Engineering student

Brian Mugisa, Fourth Dimension Software Engineering student

Shuto Uwai, Fourth Dimension Software Engineering student

Lida Karimi, Fourth Dimension Interaction Design student

Dan-Yoel Bitter, Fourth Dimension Product Management student

Burcu Baycan, Fourth Dimension Product Management student

Ingvild Therkelsen, NTNU Exchange Student & Interaction Designer

Kono Ndlovu, Fourth Dimension Software Engineering student

Lennart Stachowiak, Fourth Dimension Software Engineering student

Anzor Shakiashvili, Fourth Dimension Interaction Design student 


Antea Giljanovic, Anzor Shakiashvili,  Brian Mugisa,  Shuto Uwai & Lida Karimi share their 2021 WRAP-UP of Porsche id.8

A moment we almost lost hope… 

Lida: The whole concept of the platform and the logic behind chains were not working well, Me and Burcu had many hours of talking about the structure of the platform and assessing it, we then were discussing all of our results with the group to make them aware of our concerns. I guess communicating and sharing our perspectives from Interaction Design and Product Management views were those kinds of moments that we lost our hope.

Shuto: Re-organising teams again before starting this semester. I’m an only one who is working since last semester so that it’s quite challenging to re-frame everything we’ve done last semester and transmit all to new teams due to the fact that I didn’t get shared all documents from last semester (I’ve working as Software Engineer but I don’t have most of Product Management, Interaction Design documentation).

Brian: Personally I almost lost hope and felt terrible for letting the team down when we discovered that the skillset required was higher than my competence at the time- so could not implement much.


Our biggest challenge this year/semester… 

Antea: Aside from the time pressure, we lost some members early on who sadly couldn’t participate, so it took a bit until we readjusted. But, with good communications, we were able to get back on track pretty easily.

Lida: Coming up with a new structure and function for the platform that can work (presumably) better than the previous one and be more user-friendly at the same time.

Shuto: Allocate working time and common time within teams and work together. Even though we had a project room, we have different time slots so it’s so challenging to sit together and work for one common goal.

Anzor:  To find an approach for establishing a unified working culture within a team. As long as the project Id.8 constitutes an outcome of international team by nature there were issues of selecting commonly acceptable time schedule and alignment of working guidelines.


Our greatest success… 

Antea: I’m rather proud that we were able to come out with the POC, despite the time pressure and other hurdles that we faced.

Lida: was to see how this project grew, there is a dummy version of it that users can work with, there is a new design and suggested structure that got approved and there is a lot more to work on. I guess this process of growth and the fact that it is growing with a tangible speed can be considered as our greatest success.

Shuto & Brian: Delivering the first piece of application & building the idea we could visualize in Spring.

Anzor: was to come up with an idea that could simplify the internal workflow of Porsche personnel. The most exciting point for me is enhancement of ideation/brainstorming process and making it more transparent and efficient.


Proud of ourselves because we… 

Antea: The project itself was intimidating because I felt like I knew nothing, but despite the time and knowledge limitations, I pushed myself to learn and achieve something I hadn’t done before.

Lida: Because even though the project partners weren’t in Berlin and project team members were in contact via zoom during the pandemic, we could manage that and put our best effort into it. Also, the final result proves that we did a good job and we can be better in the next semester.

Shuto & Brian: We managed to make all tasks done as we planned before the beginning of semester. I’m proud of myself because through all that pressure, I pushed myself to learn advanced programming, and got 2 certificates. The project and CODE motivated me a lot. I’ve also got a couple of contracts through the CODE network (Factory). The team did a great job, particularly Dan-Yoel Bitter as Product Manager, Anzor Shakiashvili as Interaction Designer and Shuto Uwai as lead Software Engineer and mentor. I learnt a lot from him as a SE.


If it weren’t for CODE… 

Antea:I wouldn’t have had this wonderful opportunity to learn through projects like this, that speeds up my learning road.

Lida: I would never imagine working on a project with Porsche after just one year of being a student. I think CODE made it easy for us to imagine more freely and make our thoughts and wishes real.

Shuto: Flexibility of learning through projects. The project environment is pretty much close to real working experience so super practical.

Anzor: I would not have had the opportunity to work with such an amazing team and deepen my knowledge. The Id.8 is exactly the project where you are involved to “learn by doing”.


Person or people that helped us with this project…

Lida: Thanks to Evelin and Uwe who tried so much to describe and explain the inner relationships in the Porsche and made it tangible for us how things are working inside the company. They also did their best to give us the opportunity to interview their colleagues to go forward with the project which widened our horizons so much.


Uwe Reuter, Director of Resources and Innovation in the area of Chassis R&D at Dr. Ing. h.c. F. Porsche AG and Evelin Spies, working student in the Innovation Management of the Chassis Department for two years, also share their experiences.

Our greatest success working with CODE on this project…

Uwe: Throughout the last two semesters we achieved a lot of milestones to be proud of but one thing that I would call our greatest success is the click dummy which we created with the students form last semester and optimized with the students in this semester. It is just nice to see, that our project is moving forward and that we have a real functioning product. 

Evelin: Our greatest success is the fact that together we always manage to bring different people with different working cultures to one table and merge all different perspectives and insights in our project beneficially. 


Our biggest learning, working with CODE on Porsche id.8…

Uwe: We’ve learned that it is very important to provide customer centricity and proximity through user interviews and user testing, as a desired product can only be created when the end-users themselves participate in the development process. 

Evelin: Throughout the project I learned how to manage and structure a project from a project owner’s point of view. Thus, I faced a lot of difficulties and challenges especially in times of the pandemic, that helped me to grow and evolve personally and professionally.


One thing we would do differently next time…

Uwe & Evelin: We both agree that next time, we would take more attention on the documentation of the project’s development process. We experienced that documentation is the key and needs to be comprehensive and understandable especially for later semesters. 

For next time, we also hope that the pandemic lets us organize F2F meetings with the team in Berlin.

Last but not least we want to get to know the student’s modules a bit better, so we can align the project’s requirements and milestones accordingly.


We are proudest of…

Uwe: My proudest moment was the video shooting for CODE’s Demo Day at Porsche Digital Berlin where we provided the latest model Porsche Taycan Turbo. 

Evelin: For me the proudest moment on the one hand was the moment we realized the potential of the project and decided to continue in next semesters, and on the other hand, at the beginning of each semester when we find competent students to form our team. 


We are always super excited when our students and Partner companies come together and work on projects – we’re looking forward to the next collaborations!


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Today’s 2021 WRAP-UP comes from our incredible Berliner Startup Stipendium Team.

ThirdParty Product Management student and BSS Startup Coach, Aya Douba and Head of Pre-Seed Startup Grant, Tobias Kraski, spent the last 7 months running CODEs 7-month accelerator program.

Aya is working as a startup coach for 6 early-stage startup teams in the BSS and Tobias is responsible for the administrational aspects of running BSS supported by Aya and Chris Bonau Schmidt (Product Management Professor).

The Berliner Startup Stipendium at CODE is a pre-seed startup program in English, funded by the European Social Fund and the State of Berlin in equal parts. Our 7-month accelerator program is designed to help early-stage projects test their idea and business model, build or finalise a minimum viable product, and successfully launch their business.

Aya & Tobi’s 2021 WRAP-UP

My biggest challenge this year…

Aya: Multitasking, jumping from one project to another and having an average of 14-hour meetings per week

Tobias: Keeping 15 BSS participants at a time happy and trying to get them the support they need to turn their project into thriving and flourishing businesses.


My greatest success…

Aya: Managing to build meaningful relationships despite them being through a zoom screen most of the time

Tobias: Seeing our participants grow and tackle challenges with our help, support, and advice. Maybe even making a positive difference for them by doing what we do.


A person or people that really helped me this year…

Aya: Tobias for being the most supportive and helpful colleague one can wish for. And, Nina Zavrieva (CODE COO), Chris Bonau Schmidt (Product Management Professor), Markus Müller ( Product Management Lecturer and Mentor) and the rest of the CODE team were always there to help us.

Tobias: Kyra, my “girlfriend turned wife this year” without whose unlimited support I would definitely have tackled all challenges in private life, but also professionally, much worse.


Proud of myself because I… 

Aya: Finally understood what NFTs are (thanks to one of our startups) Hopefully next year I will understand the why.

What are you doing next?

Aya: After many years of work. I’ve decided to take a short sabbatical and focus on my self-growth, as I believe mental wellbeing is an important aspect that we often forget in our fast-paced life.

Tobias: As the BSS will discontinue in 2022, I will take over similar responsibilities for other co-operations CODE has in the position of Grant Coordinator.